This upgrade has been integrated into my PRC pack found here: http://nwvault.ign.com/View.php?view=NWN2HakpaksOriginal.Detail&id=209
It is available as both an Override version and a Hak version.
I've put together a set of new cleric domains to complement the new domains we are getting with MotB. I have 13 new domains, 10 revised domains from the original set, and 6 revised domains from the new MotB domains.
New and Revised Domains
Section I (Revised OEI domains)
Air
Feat: Uncanny dodge
1. Ghostly Visage
3. Call lightning
6. Chain lightning
9. Elemental Swarm
Animal
Feat: Animal Companion
2. Cat's grace
3. Dominate Animal
4. True seeing
Chaos
Feat: Slippery mind
1. Color Spray
5. Confusion
Cold
Feat: Cold resistance 5
2. Creeping Cold
3. Hypothermia
4. Ice Storm
6. Cone of Cold
9. Polar Ray
Darkness
Feat: Blind Fight
1. Ghostly Visage
2. Blindness/Deafness
5. Shadow Conjuration
7. Power Word, Blind
9. Power Word Kill
Death
Feat: Negative plane avatar
3. Death Ward
4. Phantasmal killer
9. Wail of the Banshee
Destruction
Feat: Smite infidel
3. Rage
6. Acid fog
7. Disintegrate
Dream
Feat: Immunity to sleep
1. Sleep
3. Deep Slumber
4. Phantasmal Killer
7. Hiss of Sleep
9. Weird
Earth
Feat: Toughness
3. Spike Growth
4. Stoneskin
5. Energy immunity
8. Iron Body
9. Elemental Swarm
Evil
Feat: Able to turn outsiders
4. Evard's black tentacles
9. Weird
Fire
Feat: Fire Resistance 5
1. Burning Hands
3. Fireball
4. Wall of Fire
5. Elemental Shield
7. Fire Storm
8. Incendary Cloud
9. Elemental Swarm
Fury
Feat: Battle Master
1. Enlarge person
6. Tenser's transformation
Good
Feat: Aura of Courage
2. Magic circle against alignment
5. Planar Binding, Lesser
Healing
Feat: Empowered Healing
2. Cure serious wounds
5. Heal
Knowledge
Feat: Extra spells
1. Identify
2. Knock
3. Clairaudience/Clairvoyance
4. True seeing
5. Legend lore
Law
Feat: Iron Will
1. Lionheart
5. Hold Monster
7. Mass Hold Person
Luck
Feat: Luck of Heroes
3. Freedom of Movement
8. Spell Mantle, Greater
Magic
Feat: Extra spells
1. Mage armor
2. Melf's acid arrow
3. Assay resistance
5. Greater Dispel Magic
6. Spell mantle
8. Blackstaff
Plant
Feat: Woodland stride
1. Entangle
2. Barkskin
3. Poison
4. Mass camouflage
5. Vine Mine
Protection
Feat: Divine Protection
4. Globe of Invulnerability, Lesser
5. Energy immunity
6. Stoneskin
8. Mind Blank
9. Prismatic Spray
Strength
Feat: Divine Strength
1. Bull's Strength
3. Divine Power
6. Stoneskin
Sun
Feat: Exceptional turning
2. Searing Light
4. Elemental Shield
7. Sunbeam
8. Sunburst
Time
Feat: Improved Initiative
1. True Strike
4. Haste
6. Legend Lore
7. Premonition
Travel
Feat: Fast movement
3. Freedom of movement
5. Haste
Trickery
Feat: Feint
1. Grease
2. Invisibility
4. Confusion
Undeath
Feat: Extra Turning
2. Animate Dead
6. Circle of Death
7. Create Greater Undead
8. Energy Drain
War
Feat: Weapon Focus
4. Flame Strike
8. Power Word, Stun
9. Power Word Kill
Water
Feat: Evasion
1. Ghostly Visage
3. Poison
5. Ice Storm
6. Cone of Cold
7. Acid Fog
8. Horrid Wilting
9. Elemental Swarm
**
Section II (Domains I added the first time)
Celerity
Bonus Feat: Dash
Bonus Spells:
1. Expeditious Retreat
2. Cat's Grace
3. Invisibility
4. Haste
7. Cat's Grace, Mass
Dwarf
Bonus Feat: Great Fortitude
Bonus Spells:
8. Protection from Spells
9. Elemental Swarm
Elf
Bonus Feat: Point Blank Shot
Bonus Spells:
1. True Strike
2. Cat's Grace
7. Liveoak (Spell I need to implement now that MotB is out)
8. Sunburst
Fate
Bonus Feat: Uncanny Dodge
Bonus Spells:
1. True Strike
5. Mark of Justice (New spell)
7. Legend Lore
8. Mind Blank
9. Premonition
Hatred
Bonus Feat: Inspire Hatred (New feat)
Bonus Spells:
2. Scare
4. Rage
7. Blasphemy
9. Wail of the Banshee
Illusion
Bonus Feat: Spell Focus (Illusion)
Bonus Spells:
2. Blur
3. Invisibility Sphere
4. Phantasmal Killer
9. Weird
Mysticism
Bonus Feat: Mystic Protection
Bonus Spells:
2. Lesser Visage of the Deity
4. Righteous Might
7. Holy Word
Pestilence
Bonus Feat: Divine Health
Bonus Spells:
2. Contagion
3. Poison
7. Scourge (New spell I did)
8. Horrid Wilting
Pride
Bonus Feat: Epic Resilience
Bonus Spells:
3. Heroism
7. Greater Heroism
9. Mass Charm Monster
Repose
Bonus Feat: Death Touch (New feat I did)
Bonus Spells:
3. Death Ward
4. Phantasmal Killer
6. Destruction
9. Wail of the Banshee
Storm
Bonus Feat: Resist Energy: Electricity
Bonus Spells:
2. Gust of Wind
3. Call Lightning
5. Ice Storm
7. Chain Lightning
Suffering
Bonus Feat: Pain Touch (New feat)
Bonus Spells:
4. Enervation
5. Feeblemind
6. Destruction
9. Horrid Wilting
Tyranny
Bonus Feat: Spell Focus: Enchantment
Bonus Spells:
4. Fear
7. Bigby's Grasping Hand
8. Mass Charm Monster
9. Dominate Monster
**
Section III (New domains needed to finish the Faerun domain set, released in 1.42f)
Cavern Domain
Bonus Feat: Stonecunning
Bonus Spells: Earthquake (7), Power Word Petrify (9)
Charm Domain
Bonus Feat: Skill Focus (Diplomacy)
Bonus Spells: Charm Person (1), Charm Monster (5), Dominate Monster (9)
Craft Domain
Bonus Feat: Craft Wand
Bonus Spells: Stone Body (5), Iron Body (8)
Drow Domain
Bonus Feat: Lightning Reflexes
Bonus Spells: Clairaudience and Clairvoyance (2), Greater Planar Binding (8)
Family Domain
Bonus Feat: NWN9 Protective Aura (doesn't affect cleric)
Bonus Spells: Superior Resistance (5), Prismatic Spray (9)
Gnome Domain
Bonus Feat: Spell Focus (Illusion)
Bonus Spells: Stoneskin (5), Elemental Swarm (9)
Halfling Domain
Bonus Feat: Skill Focus (Hide)
Bonus Spells: Cat's Grace (2), Greater Stoneskin (9)
Mentalism Domain
Bonus Feat: Iron Will
Bonus Spells: Clairaudience and Clairvoyance (3), Mind Fog (4), Mind Blank (7)
Metal Domain
Bonus Feat: Weapon Focus (Light Hammer)
Bonus Spells: Keen Edge (3), Blade Barrier (5), Iron Body (8)
Moon Domain
Bonus Feat: Faerie Fire 1/day
Bonus Spells: Faerie Fire (1), Moon Bolt (4), Confusion (7), Moonfire (9)
Nobility Domain
Bonus Feat: NWN9 Protective Aura (doesn't affect cleric)
Bonus Spells: Dominate Person (5), Charm Monster (6)
Ocean Domain
Bonus Feat: Resist Energy (Cold 5)
Bonus Spells: Sound Burst (1), Greater Creeping Cold (6), Elemental Swarm (9)
Orc Domain
Bonus Feat: Smite Infidel
Bonus Spells: Power Word Kill (9)
Planning Domain
Bonus Feat: Extend Spell
Bonus Spells: Clairaudience and Clairvoyance (3)
Portal Domain
Bonus Feat: Skill Focus (Search)
Bonus Spells: Banishment (5), Etherealness (8)
Renewal Domain
Bonus Feat: Augment Healing
Bonus Spells: Lesser Restoration (1), Restoration (3), Greater Restoration (6)
Retribution Domain
Bonus Feat: Divine Vengeance
Bonus Spells: Elemental Shield (4), Greater Spell Mantle (9)
Rune Domain
Bonus Feat: Scribe Scroll
Bonus Spells: Glyph of Warding (2), Lesser Planar Binding (5), Planar Binding (7), Greater Planar Binding (9)
Scalykind Domain
Bonus Feat: Dragon Slayer
Bonus Spells: Magic Fang (1), Greater Magic Fang (3), Animal Growth (5), Creeping Doom (7)
Slime Domain
Bonus Feat: Use Poison
Bonus Spells: Melf's Acid Arrow (2), Poison (3), Evard's Black Tentacles (5), Power Word Blind (8)
Spell Domain
Bonus Feat: Skill Focus (Spellcraft)
Bonus Spells: Mage Armor (1), Greater Spell Mantle (8)
Spider Domain
Bonus Feat: Use Poison
Bonus Spells: Tenacious Plague (6), Creeping Doom (8)
Trade Domain
Bonus Spells: Skill Focus (Appraise)
Bonus Feat: Identify (1), Legend Lore (5), Mind Blank (9)