Kaedrin, first off I wanted to thank you for putting in Daring Outlaw as a feat. It really helps make Swashbuckler a viable class even into later levels. Now I've been browsing around through the tubes of the internet, and I've only now found out that other such feats exist for other classes, which I'm sure you know. I was wondering if you had any plans to put these other feats in the game, and if it is even possible for other such feats except daring outlaw. One of the cooler ones is a monk/paladin one, and even though I don't know what it does exactly, it does seem to be a cool idea in general and definitely fun to play.
Monk is a 4 letter word when it comes to CC so I'm afraid there isn't anything I can do for that.
The one for stacking Ranger and Paladin will be showing up sooner rather than later as I feel the urge for a Mielikki Paladin/Ranger to join a Favored Soul/Heartwarder who happens to know a Bard/Songblade who knows a Fighter/Champion of the Wild. Bard and Paladin is one I'd love to due but can't unless I yank the alignment restriction on Bards (which NEVER made sense to me).
Nevermind on the monk/paladin feat part, I mistook that for something else. Nonetheless the feats do exist, at least with Swash/Fighter, and if you ever decide to put in Ninja, there is a fighter/ninja and monk/ninja one as well. I am not sure what the scout is, but there appears to be 2 such feats for it as well.
I think they're all in complete scoundrel. Link here:
http://realmshelps.dandello.net/cgi-bin/featsform.pl
I've got CS which is where Deadly Defense came from. Daring warrior isn't doable due to limitations in the file structure (2da) of NWN1/2 without a lot of workarounds. Monk/Ninja and Scout anything is out.
The only one in that book that is really doable is Swash/Rogue. It's Complete Adventurer I think that has the Ranger/Paladin and Bard/Paladin stuff.
Now I'm confused, in this last post you first said that Daring Outlaw isn't doable, then you say that the only doable one is the Swash/Rogue, which I thougth was Daring Outlaw…
so the paladin/ranger feat that increases your favored enemy and your smiting isnt possible?
isnt there a ranger/druid and wizard/sorc familiar one that makes your familiar your companion and beefs it up? Would that be possible? I want a dino familiar companion that fights for me :)
Favored enemy: No.
Smite: Yes.
Familiars/Companions aren't possible until I write a new way to handle the multiple summons and build up the logic for what level/blueprint they should be.
could see a smite/sneak attack and I think thats even official feat somewhere for some campaign setting. Once you get that companion business all straight then the familiar/companion could happen then?
I wish you could do the death attack/favored enemy one.
That would rock.