Spells you would like to see
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started by: KaedrinKaedrin
on: 1195685768|%e %b %Y, %H:%M %Z|agohover
number of posts: 36
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This thread is for requests on which spells you would like to see. If you can, include which sourcebook the spell is from.
Spells you would like to see
KaedrinKaedrin 1195685768|%e %b %Y, %H:%M %Z|agohover

This thread is for requests on which spells you would like to see. If you can, include which sourcebook the spell is from.

unfold Spells you would like to see by KaedrinKaedrin, 1195685768|%e %b %Y, %H:%M %Z|agohover
Re: Spells you would like to see
Anonymous (71.204.247.107) 1196056479|%e %b %Y, %H:%M %Z|agohover

I am dying for a working version of the ghost touch spell. Even if you could come up with a spell script for me I would be forever grateful.

See I am making a new race from D&D for NWN2 called the Star Elves that I have done a significant amount of work for thus far but I just cannot wrap my mind around scripting.

I don't know if you are familiar with the spell, but ghost touch is able to be cast on either weapons or armor, when cast on the players weapon it allow the weapons deals damage normally against incorporeal beings, bypassing their avoidances versus other weapons, and on armor it protects you from an incorporeal being's attacks that would normally ignore armor.

Do you think it would be possible for you to script this spell for me? I need it to use for a feat for their racial ability "Otherworldly Touch" for my Star Elves. Per the D&D rules they can only cast it between sunrise and sunset, but for the ease of scripting any time of day for casting is alright. I would like the spell to be able to target the player himself and it applies the armor bonus and the weapon bonus for bypassing incorporeal avoidance VS other weapons. This would be a self only spell, 1 use a day, unlimited duration. I would fully accredit you for all your help when the mod is released if you could do this for me.

My email is moc.liamtoh|ii.lmj#moc.liamtoh|ii.lmj and my screenname on the Bioware forums is Veshnakar010. I am also on AIM, screenname Lying in Leaves.

unfold Re: Spells you would like to see by Anonymous (71.204.247.107), 1196056479|%e %b %Y, %H:%M %Z|agohover
Re: Spells you would like to see
KaedrinKaedrin 1196060013|%e %b %Y, %H:%M %Z|agohover

I'll have to look into to see if it's possible but I'm not sure it is. I know I've glanced at that spell before to see about adding it but NWN1/2 doesn't deal with Incorporeal creatures the same was as PnP (they use concealment instead). Creatures such as the wraith have no incorporeal attack; they are treated as normal attacks. Making changes to handle incorporeal beings will have to be done in the combat engine itself unless I'm missing something (which is why I'll need to look again). You may have to look at doing a different ability with the same "intent" of the original.

last edited on 1196060055|%e %b %Y, %H:%M %Z|agohover by Kaedrin + show more
unfold Re: Spells you would like to see by KaedrinKaedrin, 1196060013|%e %b %Y, %H:%M %Z|agohover
Re: Spells you would like to see
Anonymous (71.204.247.107) 1196065295|%e %b %Y, %H:%M %Z|agohover

I actually found a way into solving my own problem. It seems the ability "Ghost Warrior" that spirit shaman receive at level 7 works identically to the offensive ability of ghost touch in that it ignores concealment on incorporeal creatures. I just made my own tlk and basically copied and renamed the feat, gave it a new icon, and made it a starting racial ability for them. Here's for hoping it works once I get in game. And as to incorporeal creatures not having a special type of attack, you were correct, so it seems having the offensive aspect of ghost touch is the only necessary part, so I guess problem solved! =) Thank you very much.

unfold Re: Spells you would like to see by Anonymous (71.204.247.107), 1196065295|%e %b %Y, %H:%M %Z|agohover
Re: Spells you would like to see
Anonymous (71.204.247.107) 1196065355|%e %b %Y, %H:%M %Z|agohover

PS: Keep up the good work friend, I am a huge fan of all of your work thus far.

unfold Re: Spells you would like to see by Anonymous (71.204.247.107), 1196065355|%e %b %Y, %H:%M %Z|agohover
Re: Spells you would like to see
Anonymous (86.156.194.138) 1196518839|%e %b %Y, %H:%M %Z|agohover

Contingency, Chain Contingency, spell trigger etc……I really miss those spells since bg2 :(

unfold Re: Spells you would like to see by Anonymous (86.156.194.138), 1196518839|%e %b %Y, %H:%M %Z|agohover
Re: Spells you would like to see
steelfiredragonsteelfiredragon 1197455581|%e %b %Y, %H:%M %Z|agohover

holy smite
beastclaws

unfold Re: Spells you would like to see by steelfiredragonsteelfiredragon, 1197455581|%e %b %Y, %H:%M %Z|agohover
Re: Spells you would like to see
KaedrinKaedrin 1197593244|%e %b %Y, %H:%M %Z|agohover

Holy Smite is coming as part of the Glory domain. I'll have to look at beastclaws but if that is the one that turns your hand into a claw that's not that useful in NWN2. :(

unfold Re: Spells you would like to see by KaedrinKaedrin, 1197593244|%e %b %Y, %H:%M %Z|agohover
Re: Spells you would like to see
Anonymous (86.155.78.173) 1197730689|%e %b %Y, %H:%M %Z|agohover

Kaedrin any chance of some good summon spells? I play a conjurer mage and the summon spells are pretty poor i think, the pale master summons are very weak also. Do you plan on looking into this area for future releases?

unfold Re: Spells you would like to see by Anonymous (86.155.78.173), 1197730689|%e %b %Y, %H:%M %Z|agohover
Re: Spells you would like to see
steelfiredragonsteelfiredragon 1197754177|%e %b %Y, %H:%M %Z|agohover

holy word
shadowblast
anger of the noonday sun
draconic might
fiendform

and a custom summoning spell that summons a wyvern

and will you be adding holy smite to the good domain when glory comes?

and yes beast claws is the spell that makes your hands into slashings, and it would be fun mind you with a druid monk build

last edited on 1197754783|%e %b %Y, %H:%M %Z|agohover by steelfiredragon + show more
unfold Re: Spells you would like to see by steelfiredragonsteelfiredragon, 1197754177|%e %b %Y, %H:%M %Z|agohover
Re: Spells you would like to see
KaedrinKaedrin 1197760925|%e %b %Y, %H:%M %Z|agohover

Draconic Might is already in and was in the very first spell pack I did (Paladin) and Holy Word was added when the domains were rolled in (looks like it needs a small fix to work against evil correctly though). I'll look at the others. I've got summons on the list for the Nature update and also for the Blackguard/Assassin (undead).

last edited on 1197762393|%e %b %Y, %H:%M %Z|agohover by Kaedrin + show more
unfold Re: Spells you would like to see by KaedrinKaedrin, 1197760925|%e %b %Y, %H:%M %Z|agohover
Re: Spells you would like to see
Anonymous (202.43.230.231) 1199328708|%e %b %Y, %H:%M %Z|agohover

Oops just realised my post last night for druid spells reincarnate & baneful polymorph really should have been in this thread — sorry.

unfold Re: Spells you would like to see by Anonymous (202.43.230.231), 1199328708|%e %b %Y, %H:%M %Z|agohover
Re: Spells you would like to see
KaedrinKaedrin 1199403826|%e %b %Y, %H:%M %Z|agohover

I'm not familiar with Reincarnate so I'll read up on it. I'm almost set against adding baneful polymorph in it's real form because I hate the "easy win" factor of it.

unfold Re: Spells you would like to see by KaedrinKaedrin, 1199403826|%e %b %Y, %H:%M %Z|agohover
Re: Spells you would like to see
steelfiredragonsteelfiredragon 1199438750|%e %b %Y, %H:%M %Z|agohover

that spell in pnp works like resurrect, save you can be brought back as something else.

for instance, your lvl 19 human fighter can get himself killed off and be brought back by a druid with this spell as a lvl 19 gold dragon fighter….. well atleast that is my interpretation of it.

the only crpg that had it was ToEE and it functioned just like rasie dead.

http://www.d20srd.org/srd/spells/reincarnate.htm

unfold Re: Spells you would like to see by steelfiredragonsteelfiredragon, 1199438750|%e %b %Y, %H:%M %Z|agohover
Re: Spells you would like to see
Anonymous (210.14.98.146) 1199636421|%e %b %Y, %H:%M %Z|agohover

Hello Kaedrin,
damn… was really looking forward to baneful polymorph as an alternative to slay living for RP purposes (don't wanna use death/ evil magic)…. although — couldn't you make the save against it the same as slay living, getting rid of any easy win factor (I already thought it was less powerful than slay living for druid lvl5).
Otherwise I am going to have to wait for mass fowl (only epic spell I'm taking, along with dragonshape & companion - even though everyone bags all 3 out as being horribly underpowered), & am really looking forward to some of your upcoming druid feats instead.

thanks for all the hard work

unfold Re: Spells you would like to see by Anonymous (210.14.98.146), 1199636421|%e %b %Y, %H:%M %Z|agohover
Re: Spells you would like to see
KaedrinKaedrin 1199669285|%e %b %Y, %H:%M %Z|agohover

The problem with baleful polymorph is that it turns any foe that fails the save into a worthless enemy. Adding it in would require giving it to warlocks and for a level 5 spell it's just a bit much for now. Slay Living is Death Magic (so easily blocked in NWN) and also requires a touch attack. If I had a choice Slay Living wouldn't be level 5. :P

unfold Re: Spells you would like to see by KaedrinKaedrin, 1199669285|%e %b %Y, %H:%M %Z|agohover
Re: Spells you would like to see
Anonymous (142.46.227.164) 1199739097|%e %b %Y, %H:%M %Z|agohover

Maze, Imprisonment and Freedom.

Maze was just awesome for temporarily taking a key target out of the fight for awhile. Could be implemented by using cutsceneparalyze() on the target and changing their model to the invisible man (that transparent actor that the mordenkainen sword uses).

Imprisonment would be like a L9 flesh to stone that hides the body and is permanent - and works on any target. You could use the same method as I mentioned above for maze but just have it never expire. Upon casting imprisonment a Lore check should be made vs. the targets CR to see if the -4 penalty to the will save is applied.

Freedom if used in the area of effect of an imprisoned target would return them to normal in the same state they were in before being imprisoned (like stone to flesh).

Another excellent "time out" spell during a big battle,Temporal Stasis seems simple enough, add a nifty vfx to the target and make them unkillable/plot target. Dispel magic or freedom removes the effect, should be useable on friends (nosave) and enemies (standard save).

Limited wish (not wish as the L9 version is too open) as following the guidelines of d20srd.org:

* Duplicate any sorcerer/wizard spell of 6th level or lower, provided the spell is not of a school prohibited to you.
* Duplicate any other spell of 5th level or lower, provided the spell is not of a school prohibited to you.
* Duplicate any sorcerer/wizard spell of 5th level or lower, even if it’s of a prohibited school.
* Duplicate any other spell of 4th level or lower, even if it’s of a prohibited school.
* Undo the harmful effects of many spells, such as geas/quest or insanity.
* Produce any other effect whose power level is in line with the above effects, such as a single creature automatically hitting on its next attack or taking a -7 penalty on its next saving throw.

unfold Re: Spells you would like to see by Anonymous (142.46.227.164), 1199739097|%e %b %Y, %H:%M %Z|agohover
Re: Spells you would like to see
Anonymous (131.111.213.38) 1210547146|%e %b %Y, %H:%M %Z|agohover

Going based on what I miss from BG2 for the low level ones

Spell Contingency
Spell Trigger Those 3 would be amazing and are like bread and butter mage spells
Spell Sequencer
Chromatic Orb hehe

Spells from NWN that are missing

Epic Spells

Epic Mage Armour
Epic Warding
Summon red dragon:- epic I think
Summon Planetar

I think a couple of ones I like were removed from 2nd-3rd edition. Are proper simulacrons (with spells) still in as epic?

unfold Re: Spells you would like to see by Anonymous (131.111.213.38), 1210547146|%e %b %Y, %H:%M %Z|agohover
Re: Spells you would like to see
Anonymous (60.49.237.34) 1210561164|%e %b %Y, %H:%M %Z|agohover

We need more 5th level Arcane spells ;)

Telekinesis, Mordenkainen's Faithful Hound, Symbol of Pain, Baleful Polymorph

unfold Re: Spells you would like to see by Anonymous (60.49.237.34), 1210561164|%e %b %Y, %H:%M %Z|agohover
Re: Spells you would like to see
Anonymous (60.49.237.34) 1210561292|%e %b %Y, %H:%M %Z|agohover

I got them all from here http://www.crystalkeep.com/d20/rules/DnD3.5Index-Spells-SorcererWizard.pdf

unfold Re: Spells you would like to see by Anonymous (60.49.237.34), 1210561292|%e %b %Y, %H:%M %Z|agohover
Re: Spells you would like to see
Anonymous (60.49.237.34) 1210563674|%e %b %Y, %H:%M %Z|agohover

Oh and Universal too(targeted spell gains "Permanent" duration.

unfold Re: Spells you would like to see by Anonymous (60.49.237.34), 1210563674|%e %b %Y, %H:%M %Z|agohover
Re: Spells you would like to see
Anonymous (60.49.237.34) 1210564119|%e %b %Y, %H:%M %Z|agohover

Sorry that should be Permanency :p

unfold Re: Spells you would like to see by Anonymous (60.49.237.34), 1210564119|%e %b %Y, %H:%M %Z|agohover
Re: Spells you would like to see
Yume-kunYume-kun 1210574227|%e %b %Y, %H:%M %Z|agohover

Explosive Runes!

unfold Re: Spells you would like to see by Yume-kunYume-kun, 1210574227|%e %b %Y, %H:%M %Z|agohover
Re: Spells you would like to see
KaedrinKaedrin 1210576460|%e %b %Y, %H:%M %Z|agohover

Obsidian is working on the Symbol spells for an upcoming patch.

Telekinesis isn't something we can implement in the engine.
Baleful polymorph I won't do (there are enough issues as is with polymorphing and it could break encounters).
Epic Mage Armor is too strong (46 spellcraft anyway).
Epic Warding requires a 34 Spellcraft (requires level 31)
Spell Contingency and Spell Trigger are not really possible due to engine limitations without an absolutely absurd amount of work.
Spell Sequencer doesn't exist in 3.5 that I can find. The closest is spell matrix which is a level 7 spell that allows two spells of level 3 or less to be cast at the same time. Doable with a lot of work but not really worth the effort compared to what else I can do in the same amount of time.
Chromatic Orb isn't a 3.5 spell (or even a 3.0 spell that I can find).
Dragon Knight (epic) summoning an adult red dragon with a 32 spellcraft (level 29) is doable.
Greater Ruin (epic) with a 25 spellcraft is doable.
Permanent spells aren't something I plan to add either.

last edited on 1210576487|%e %b %Y, %H:%M %Z|agohover by Kaedrin + show more
unfold Re: Spells you would like to see by KaedrinKaedrin, 1210576460|%e %b %Y, %H:%M %Z|agohover
Re: Spells you would like to see
Anonymous (60.49.237.34) 1210581661|%e %b %Y, %H:%M %Z|agohover

Out of curiosity, what are the 40 new spells we will see in your next update? Name a few of the interesting ones, if you can't name them all now…

unfold Re: Spells you would like to see by Anonymous (60.49.237.34), 1210581661|%e %b %Y, %H:%M %Z|agohover
Re: Spells you would like to see
KaedrinKaedrin 1210594649|%e %b %Y, %H:%M %Z|agohover

1.33 Spells (60 new, taking my pack to 120 new spells)

From Talernon

  1. Daze Monster
  2. Disrupt Undead
  3. Greater Disrupt Undead
  4. Angry Ache
  5. Bestow Wound
  6. Bloodfreeze Arrow
  7. Darkflame Arrow
  8. Shadow Arrow
  9. Bolt of Glory
  10. Aura of Terror
  11. Blast of Force
  12. Blinding Spittle
  13. Blood to Water
  14. Brambles
  15. Clear Mind
  16. Conviction
  17. Mass Conviction
  18. Disrupting Weapon
  19. Corona of Cold
  20. Curse of Ill Fortune
  21. Mass Curse of Ill Fortune
  22. Dawn
  23. Dehydrate
  24. Deific Vengeance
  25. Delusions of Grandeur
  26. Divine Agility
  27. Divine Protection
  28. Dragon Sight
  29. Ectoplasmic Armor
  30. Greater Enlarge Person
  31. Enrage Animal
  32. Longstrider
  33. Lullaby
  34. Call Nightmare
  35. Cruel Dissapointment
  36. Crushing Fist of Spite
  37. Curse of the Putrid Husk
  38. Abyssal Might
  39. Damning Darkness
  40. Dance of Ruin
  41. Necrotic Skull Bomb
  42. Darkbolt
  43. Dread Word
  44. Gutwrench
  45. Zone of Revelation
  46. Wrathful Castigation
  47. Wracking Touch

From Reeron

  1. Negative Energy Ray
  2. Negative Energy Burst
  3. Maddening Scream
  4. Freezing Sphere
  5. Blast of Flame
  6. Icelance

From Kaedrin

  1. Unyielding Roots
  2. Liveoak
  3. Splinterbolt
  4. Deadfall
  5. Aura of Cold
  6. Greater Aura of Cold
  7. Ice Shield
last edited on 1210594791|%e %b %Y, %H:%M %Z|agohover by Kaedrin + show more
unfold Re: Spells you would like to see by KaedrinKaedrin, 1210594649|%e %b %Y, %H:%M %Z|agohover
Re: Spells you would like to see
KunikosKunikos 1210601178|%e %b %Y, %H:%M %Z|agohover

Sweet. I feel like Druids and Bards could use more spell choices. :)

unfold Re: Spells you would like to see by KunikosKunikos, 1210601178|%e %b %Y, %H:%M %Z|agohover
Re: Spells you would like to see
Yume-kunYume-kun 1210605742|%e %b %Y, %H:%M %Z|agohover

Holy smokes, that's -quite- a list of goodies!!

unfold Re: Spells you would like to see by Yume-kunYume-kun, 1210605742|%e %b %Y, %H:%M %Z|agohover
Re: Spells you would like to see
nicethugbertnicethugbert 1210607125|%e %b %Y, %H:%M %Z|agohover

I can't say enough. All I can say is NEAT! I feel this will be the best update yet.

unfold Re: Spells you would like to see by nicethugbertnicethugbert, 1210607125|%e %b %Y, %H:%M %Z|agohover
Re: Spells you would like to see
KaedrinKaedrin 1210620124|%e %b %Y, %H:%M %Z|agohover

The spells are actually only about 25% of the 1.33 list. :)

unfold Re: Spells you would like to see by KaedrinKaedrin, 1210620124|%e %b %Y, %H:%M %Z|agohover
Re: Spells you would like to see
Yume-kunYume-kun 1210621596|%e %b %Y, %H:%M %Z|agohover

Yeah, and I noticed you snuck in an extra PrC - I'd better get blueprinting again …

unfold Re: Spells you would like to see by Yume-kunYume-kun, 1210621596|%e %b %Y, %H:%M %Z|agohover
Re: Spells you would like to see
KunikosKunikos 1211042962|%e %b %Y, %H:%M %Z|agohover

Removed Links to downloads. Please no links to copyrighted material. (by Kaedrin)

Complete Divine, Complete Mage books.

Some fun spells in those. :)

Dragonshape is a level 9 spell I'm interested in but I can't remember what the source book is (I think maybe PHBII).

last edited on 1211045575|%e %b %Y, %H:%M %Z|agohover by Kaedrin + show more
unfold Re: Spells you would like to see by KunikosKunikos, 1211042962|%e %b %Y, %H:%M %Z|agohover
Re: Spells you would like to see
Anonymous (195.24.148.3) 1211541862|%e %b %Y, %H:%M %Z|agohover

PHB
Reduce Person
Reduce Person, Mass
Enlarge Person, Mass
Shadow Evocation
Shadow Evocation, Greater
Daylight
Halt Undead
Fire Shield
Otiluke's Resilient Sphere
Wall of Force

PHB2
Mirror Image, Greater
Toxic Weapon
Sonic Shield
Luminous Assassin, Lesser
Luminous Assassin
Luminous Assassin, Greater
Summon Golem
Dragonshape

CAd
Sonic Weapon
Nightstalker's Transformation

CAr
Blades of Fire
Resonating Bolt
Resist Energy, Mass
Unluck
Blistering Radiance
Burning Blood
Darkvision, Mass
Enhance Familiar
Fortify Familiar
Freezing Fog
Fire Shield, Mass
Arrow of Bone
Brilliant Blade
Fiendform
Emerald Flame Fist
Sword of Darkness
Summon Elemental Monolith

CM
Caustic Smoke
Melf's Slumber Arrows
Seed of Undeath
Seed of Undeath, Greater
Touch of Years
Heart of Fire
Unicorn Blood
Unicorn Heart
Steal Summoning
Prismatic Bow
Touch of the Graveborn

unfold Re: Spells you would like to see by Anonymous (195.24.148.3), 1211541862|%e %b %Y, %H:%M %Z|agohover
Re: Spells you would like to see
KaedrinKaedrin 1211596154|%e %b %Y, %H:%M %Z|agohover

Some of those are already in my pack. I'll scan the rest of those though and see about adding them to my master "spell to-do list". I wish I had 40 hours a week to do this stuff with to get all the feats, spells, and classes in that I want to do.

unfold Re: Spells you would like to see by KaedrinKaedrin, 1211596154|%e %b %Y, %H:%M %Z|agohover
Re: Spells you would like to see
nicethugbertnicethugbert 1211844638|%e %b %Y, %H:%M %Z|agohover

All From Spell Compendium:

I noticed that Hurricane Breath needs some help:
p. 026 | BELKER CLAWS | Transmutation [Air], Level: Sorcerer/wizard 2
p. 027 | BINDING WINDS | Evocation [Air], Level: Druid 2, Windstorm 2
p. 033 | BLOOD SIROCCO | Evocation, Level: Druid 6
p. 043 | CAPRICIOUS ZEPHYR | Evocation [Air], Level: Druid 3, sorcerer/wizard 3
p. 057 | CYCLONIC BLAST | Evocation [Air], Level: Sorcerer/wizard 5
p. 061 | DEEP BREATH | Conjuration (Creation) [Air], Level: Druid 1, ranger 1, sorcerer/wizard 1
p. 062 | DEFENESTRATING SPHERE | Evocation [Air], Level: Sorcerer/wizard 4
p. 072 | DOWNDRAFT | Evocation [Air], Level: Cleric 3, druid 3
p. 086 | EYE OF THE HURRICANE | Abjuration [Air], Level: Druid 4
p. 207 | STOLEN BREATH | Necromancy [Air], Level: Sorcerer/wizard 2
p. 210 | STORM TOWER | Abjuration [Air], Level: Druid 7
p. 228 | UPDRAFT | Conjuration (Creation) [Air], Level: Cleric 1, druid 1
p. 239 | WHIRLWIND, GREATER | Evocation [Air], Level: Druid 9, Windstorm 9
p. 239 | WIND TUNNEL | Evocation, Level: Druid 5

Others I noticed along the way:
p. 057 | DAGGER SPELL STANCE | Abjuration, Level: Druid 2, sorcerer/wizard 2
p. 015 | ARMOR OF DARKNESS | Abjuration [Darkness], Level: Darkness 4, pg. 15
p. 166 | RAY DEFLECTION | Abjuration, Level: Bard 4, sorcerer/wizard 4
p. 239 | WIND AT BACK | Evocation, Level: Druid 4

last edited on 1211863740|%e %b %Y, %H:%M %Z|agohover by nicethugbert + show more
unfold Re: Spells you would like to see by nicethugbertnicethugbert, 1211844638|%e %b %Y, %H:%M %Z|agohover
Re: Spells you would like to see
nicethugbertnicethugbert 1211852244|%e %b %Y, %H:%M %Z|agohover

Ray Spells From Spell Compendium:
p. 014 | ANTIMAGIC RAY | Abjuration, Level: Sorcerer/wizard 7
p. 019 | AVASCULAR MASS | Necromancy [Death, Evil], Level: Deathbound 8, sorcerer/wizard 8
p. 029 | BLACKFIRE | Necromancy [Evil], Level: Sorcerer/wizard 8
p. 031 | BLAST OF FORCE | Evocation [Force], Level: Force 3, sorcerer/wizard 2
p. 035 | BOLT OF GLORY | Evocation [Good], Level: Cleric 6, Glory 6
p. 037 | BOLTS OF BEDEVILMENT | Enchantment [Mind-Affecting], Level: Bard 5, Madness 5
p. 046 | CHILL OF THE GRAVE | Necromancy, Level: Deathbound 1
p. 068 | DISRUPT UNDEAD, GREATER | Necromancy, Level: Sorcerer/wizard 3
p. 069 | DISTRACTING RAY | Abjuration, Level: Bard 2, sorcerer/wizard 2
p. 078 | ELECTRIC JOLT | Evocation [Electricity], Level: Sorcerer/wizard 0
p. 080 | ENERGY EBB | Necromancy [Evil], Level: Cleric 7, sorcerer/wizard 7
p. 099 | FREEZE | Conjuration (Creation) [Cold], Level: Druid 6
p. 104 | GHOUL GESTURE | Necromancy, Level: Hunger 3
p. 130 | LANGUOR | Transmutation, Level: Druid 4
p. 134 | LUCENT LANCE | Transmutation [Light], Level: Cleric 6, sorcerer/wizard 5
p. 162 | PRISMATIC RAY | Evocation, Level: Sorcerer/wizard 5
p. 165 | RAINBOW BEAM | Evocation [Light], Level: Sorcerer/wizard 2
p. 166 | RAY OF CLUMSINESS | Transmutation, Level: Sorcerer/wizard 1
p. 166 | RAY OF DEANIMATION | Abjuration, Level: Sorcerer/wizard 4
p. 166 | RAY OF DIZZINESS | Enchantment (Compulsion) [Mind-Affecting], Level: Bard 3, Sorcerer/wizard 3
p. 167 | RAY OF ENTROPY | Necromancy, Level: Sorcerer/wizard 6
p. 167 | RAY OF FLAME| Evocation [Flame], Level: Sorcerer/wizard 1
p. 167 | RAY OF ICE | Evocation [Cold], Level: Sorcerer/wizard 2
p. 167 | RAY OF LIGHT | Evocation [Light], Level: Bard 6, sorcerer/wizard 6
p. 167 | RAY OF SICKNESS | Necromancy, Level: Sorcerer/wizard 2
p. 167 | RAY OF STUPIDITY | Enchantment (Compulsion) [Mind-Affecting], Level: Sorcerer/wizard 2
p. 167 | RAY OF WEAKNESS | Necromancy, Level: Sorcerer/wizard 2
p. 178 | RUST RAY | Transmutation, Level: Sorcerer/wizard 3
p. 179 | SALTRAY | Evocation, Level: Druid 2
p. 180 | SCALE WEAKENING | Transmutation, Level: Sorcerer/wizard 2
p. 191 | SLASHING DARKNESS | Evocation, Level: Cleric 3
p. 206 | STING RAY | Enchantment (Compulsion) [Mind-Affecting], Level: Bard 2, sorcerer/wizard 2
p. 211 | STUN RAY | Conjuration (Creation) [Electricity], Level: Sorcerer/wizard 7
p. 219 | TARGETING RAY | Divination, Level: Bard 1, sorcerer/wizard 1

last edited on 1211863766|%e %b %Y, %H:%M %Z|agohover by nicethugbert + show more
unfold Re: Spells you would like to see by nicethugbertnicethugbert, 1211852244|%e %b %Y, %H:%M %Z|agohover
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