Re: Bug List
Kunikos 11 Apr 2008, 17:35 -0-500
It's odd that you can't do custom animal companions since you can do custom familiars, correct? I saw a mod on the vault that allows you to add different creatures as wiz/sorc familiars (like blade spider, mini dragon, pixie, mini fire or earth elementals, etc).
I can't do custom familiars either. Let me clarify what I can and can't do actually. I *can* make new choices for players to make when they *first* take a level in one of these classes. What I can't do is make levels stack for the purpose of summoning new pets.
So I can add in a mini beholder as a wizard/sorcerer familiar and elementals as druid companions. If you play Druid or Ranger (or Wiz/Sorc) their levels will be correct. If you add Lion of Talisid it will NOT correctly stack that level on top of druid/ranger levels.
To fix that I have to use the workaround Reeron found with Dominate to allow multiple "summons." Rob mentioned it was a tentative item for 1.14 but thats 3-4 months away. So what I"ll be doing is stacking the levels myself, choosing the correct blueprint, and then using the dominate workaround to add it as a new "companion" or "familiar." I'll need to test this to make sure that on area transition the pet stays as I'm not very familiar with the dominate spell/effect.