Moon Domain:
Deities: Eilistraee, Hathor, Malar, Sehanine Moonbow, Selûne, Sharindlar.
Granted Powers: You can turn or destroy lycanthropes as a good cleric turns or destroys undead. This ability is usable a number of times per day equal to 3 + your Charisma modifier.
Moon Domain Spells
1 Faerie Fire: Outlines subjects with light, canceling blur, concealment, and the like.
2 Moonbeam[For]: Creates a cone of moonlight that causes lycanthropes to assume animal form, penetrates darkness spells of equal or lower level.
3 Moon Blade[For]: Touch attack deals 1d8 damage +1/two levels, more to undead, plus scrambles spellcasting.
4 Good Hope: Subjects gain +2 on attack rolls, damage rolls, saves, and checks.
5 Moon Path[For]: Grants sanctuary to 1 creature/level.
6 Permanent Image: Includes sight, sound, and smell.
7 Insanity: Subject suffers continuous confusion.
8 Animal Shapes: One ally/level polymorphs into chosen animal.
9 Moonfire[For]: Cone of moonlight deals 1d8 damage/two levels (max 10d8, magical auras glow blue for 1 round/level, illuminates as full moon, negates electricity for 1 round/level).
Source: Player's Guide to Faerûn
Tyranny domain
Deities: Bane, Tiamat.
Granted Powers: The saving throw DC of any compulsion spell you cast increases by 2.
Tyranny Domain Spells
1 Command: One subject obeys selected command for 1 round.
2 Enthrall: Captivates all within 100 ft. + 10 ft./level.
3 Discern Lies: Reveals deliberate falsehoods.
4 Fear: Subjects within cone flee for 1 round/level.
5 Command, Greater: As command, but affects one subject/level.
6 Geas/Quest: As lesser geas, plus it affects any creature.
7 Bigby's Grasping Hand: Large hand provides cover, pushes, or grapples.
8 Charm Monster, Mass: As charm monster, but all within 30 ft.
9 Dominate Monster: As dominate person, but any creature.
Source: Player's Guide to Faerûn