int CLASS_HOSPITALER = 106; int CLASS_LION_TALISID = 107; int CLASS_NATURES_WARRIOR = 108; int CLASS_SENTINEL_BHARRAI = 109; int CLASS_TEMPEST = 110; int CLASS_BLACK_FLAME_ZEALOT = 111; int CLASS_SHINING_BLADE = 112; int CLASS_DAGGERSPELL_SHAPER = 113; int CLASS_DAGGERSPELL_MAGE = 114; int CLASS_NIGHTSONG_ENFORCER = 115; int CLASS_HIGHLAND_STALKER = 116; int CLASS_CELESTIAL_MYSTIC = 117; int CLASS_STORMCASTER = 118; int CLASS_DIVINE_SEEKER = 119; int CLASS_LORD_TIDES = 120; int CLASS_FROST_MAGE = 121; int CLASS_SWIFTBLADE = 122; int CLASS_BLADESINGER = 123; int CLASS_SPELLSWORD = 124; int CLASS_SEEKER_SONG = 125; int CLASS_WAR_CHANTER = 126; int CLASS_DERVISH = 127; int CLASS_STORMSINGER = 128; int CLASS_NIGHTSONG_INFILTRATOR = 129; int CLASS_SINGER_CONCORDANCE = 130; int CLASS_ANOINTED_KNIGHT = 131; int CLASS_TRIADIC_KNIGHT = 132; int CLASS_KNIGHT_CHALICE = 133; int CLASS_RADIANT_SERVANT = 134; int CLASS_FIST_RAZIEL = 135; int CLASS_CHAMPION_CORELLON = 136; int CLASS_WARRIOR_DARKNESS = 137; int CLASS_MASTER_RADIANCE = 138; int CLASS_COMBAT_MEDIC = 139; int CLASS_DEFENDER_SEALTIEL = 140; int CLASS_ELEMENTAL_ARCHER_CUSTOM = 141; int CLASS_AVENGER = 142; int CLASS_SLAYER_DOMIEL = 143; int CLASS_ENLIGHTENED_SPIRIT = 144; int CLASS_ACOLYTE_SKIN = 145; int CLASS_CHAMPION_GWYNHARWYF = 146; int CLASS_CONTEMPLATIVE = 147; int CLASS_DIVINE_ORACLE = 148; int CLASS_DIVINE_CRUSADER = 149; int CLASS_EYE_HORUS_RE = 150; int CLASS_MARSHAL = 151; int CLASS_MASTER_MANY_FORMS = 152; int CLASS_MORNINGLORD_LATHANDER = 153; int CLASS_PIOUS_TEMPLAR = 154; int CLASS_SEEKER_MISTY_ISLE = 155; int CLASS_SHADOW_ADEPT = 156; int CLASS_SHADOWBANE_STALKER = 157; int CLASS_SHADOWBANE_INQUISITOR = 158; int CLASS_TEMPLE_RAIDER = 159; int CLASS_BLADE_DANCER_CUSTOM = 160; int CLASS_HOLY_LIBERATOR = 161; int CLASS_WARSHAPER = 162; int CLASS_DIVINE_EMISSARY = 163; int CLASS_WINTERHAUNT = 164; int CLASS_HAMMER_MORADIN = 165; int CLASS_DREAD_COMMANDO = 166; int CLASS_MASTER_SHROUDS = 167; int CLASS_BONDED_SUMMONER = 168; int CLASS_DRAGON_SAMURAI = 169; int FEAT_LAYONHANDS_HOSTILE = 2989; int FEAT_RANGED_SPELL_SPECIALIZATION = 2991; int FEAT_TOUCH_SPELL_SPECIALIZATION = 2992; int FEAT_HOSPITALER_SPELLCASTING_SPIRIT_SHAMAN = 2993; int FEAT_HOSPITALER_SPELLCASTING_CLERIC = 2994; int FEAT_HOSPITALER_SPELLCASTING_DRUID = 2995; int FEAT_HOSPITALER_SPELLCASTING_PALADIN = 2996; int FEAT_HOSPITALER_SPELLCASTING_RANGER = 2997; int FEAT_HOSPITALER_SPELLCASTING_FAVORED_SOUL = 2998; int FEAT_SHINING_BLADE_SPELLCASTING_SPIRIT_SHAMAN = 2999; int FEAT_SHINING_BLADE_SPELLCASTING_CLERIC = 3000; int FEAT_SHINING_BLADE_SPELLCASTING_DRUID = 3001; int FEAT_SHINING_BLADE_SPELLCASTING_PALADIN = 3002; int FEAT_SHINING_BLADE_SPELLCASTING_RANGER = 3003; int FEAT_SHINING_BLADE_SPELLCASTING_FAVORED_SOUL = 3004; int FEAT_BFZ_SPELLCASTING_SPIRIT_SHAMAN = 3005; int FEAT_BFZ_SPELLCASTING_CLERIC = 3006; int FEAT_BFZ_SPELLCASTING_DRUID = 3007; int FEAT_BFZ_SPELLCASTING_PALADIN = 3008; int FEAT_BFZ_SPELLCASTING_RANGER = 3009; int FEAT_BFZ_SPELLCASTING_FAVORED_SOUL = 3010; int FEAT_BG_BULLS_STRENGTH_1 = 3011; int FEAT_BG_BULLS_STRENGTH_2 = 3012; int FEAT_BG_BULLS_STRENGTH_3 = 3013; int FEAT_BG_BULLS_STRENGTH_4 = 3014; int FEAT_BG_BULLS_STRENGTH_5 = 3015; int FEAT_BG_INFLICT_SERIOUS_WOUNDS_1 = 3016; int FEAT_BG_INFLICT_SERIOUS_WOUNDS_2 = 3017; int FEAT_BG_INFLICT_SERIOUS_WOUNDS_3 = 3018; int FEAT_BG_INFLICT_SERIOUS_WOUNDS_4 = 3019; int FEAT_BG_INFLICT_SERIOUS_WOUNDS_5 = 3020; int FEAT_BG_CONTAGION_1 = 3021; int FEAT_BG_CONTAGION_2 = 3022; int FEAT_BG_CONTAGION_3 = 3023; int FEAT_BG_CONTAGION_4 = 3024; int FEAT_BG_INFLICT_CRITICAL_WOUNDS_1 = 3025; int FEAT_BG_INFLICT_CRITICAL_WOUNDS_2 = 3026; int FEAT_BG_INFLICT_CRITICAL_WOUNDS_3 = 3027; int FEAT_PRESTIGE_SPELL_GHOSTLY_VISAGE_1 = 3028; int FEAT_PRESTIGE_SPELL_GHOSTLY_VISAGE_2 = 3029; int FEAT_PRESTIGE_SPELL_GHOSTLY_VISAGE_3 = 3030; int FEAT_PRESTIGE_SPELL_GHOSTLY_VISAGE_4 = 3031; int FEAT_PRESTIGE_SPELL_GHOSTLY_VISAGE_5 = 3032; int FEAT_PRESTIGE_SPELL_GHOSTLY_VISAGE_6 = 3033; int FEAT_PRESTIGE_DARKNESS_1 = 3034; int FEAT_PRESTIGE_DARKNESS_2 = 3035; int FEAT_PRESTIGE_DARKNESS_3 = 3036; int FEAT_PRESTIGE_DARKNESS_4 = 3037; int FEAT_PRESTIGE_DARKNESS_5 = 3038; int FEAT_PRESTIGE_DARKNESS_6 = 3039; int FEAT_PRESTIGEx_INVISIBILITY_1 = 3040; int FEAT_PRESTIGEx_INVISIBILITY_2 = 3041; int FEAT_PRESTIGEx_INVISIBILITY_3 = 3042; int FEAT_PRESTIGEx_INVISIBILITY_4 = 3043; int FEAT_PRESTIGEx_INVISIBILITY_5 = 3044; int FEAT_PRESTIGEx_INVISIBILITY_6 = 3045; int FEAT_PRESTIGE_IMP_INVISIBILITY_1 = 3046; int FEAT_PRESTIGE_IMP_INVISIBILITY_2 = 3047; int FEAT_PRESTIGE_IMP_INVISIBILITY_3 = 3048; int FEAT_PRESTIGE_IMP_INVISIBILITY_4 = 3049; int FEAT_PRESTIGE_IMP_INVISIBILITY_5 = 3050; int FEAT_PRESTIGE_IMP_INVISIBILITY_6 = 3051; int FEAT_EPIC_WIDEN_AURA_DESPAIR = 3052; int FEAT_EPIC_IMPROVED_AURA_DESPAIR = 3053; int FEAT_TEMPEST_WHIRLWIND = 3054; int FEAT_TEMPEST_DEFENSE = 3055; int FEAT_BFZ_SACRED_FLAME = 3056; int FEAT_BFZ_ZEALOUS_HEART = 3057; int FEAT_EPITHET_CELERITY_DOMAIN = 3058; int FEAT_EPITHET_DWARF_DOMAIN = 3059; int FEAT_EPITHET_ELF_DOMAIN = 3060; int FEAT_EPITHET_FATE_DOMAIN = 3061; int FEAT_EPITHET_HATRED_DOMAIN = 3062; int FEAT_EPITHET_MYSTICISM_DOMAIN = 3063; int FEAT_EPITHET_PESTILENCE_DOMAIN = 3064; int FEAT_EPITHET_STORM_DOMAIN = 3065; int FEAT_EPITHET_SUFFERING_DOMAIN = 3066; int FEAT_EPITHET_TYRANNY_DOMAIN = 3067; int FEAT_EPITHET_REPOSE_DOMAIN = 3068; int FEAT_EPITHET_COURAGE_DOMAIN = 3069; int FEAT_EPITHET_GLORY_DOMAIN = 3070; int FEAT_EPITHET_PURIFICATION_DOMAIN = 3071; int FEAT_EPITHET_COMPETITION_DOMAIN = 3072; int FEAT_DOMAIN_INSPIRE_HATRED = 3073; int FEAT_DOMAIN_MYSTIC_PROT = 3074; int FEAT_DOMAIN_PAIN_TOUCH = 3075; int FEAT_DOMAIN_DEATH_TOUCH = 3076; int FEAT_SB_SHOCK_BLADE1 = 3077; int FEAT_SB_SHOCK_BLADE2 = 3078; int FEAT_SB_HOLY_BLADE1 = 3079; int FEAT_SB_HOLY_BLADE2 = 3080; int FEAT_SB_HOLY_BLADE3 = 3081; int FEAT_DIVSEEK_SACRED_STEALTH = 3082; int FEAT_DIVSEEK_SACRED_DEFENSE = 3083; int FEAT_DIVSEEK_DIVINE_PERSERVERANCE= 3084; int FEAT_NI_TEAMWORK = 3085; int FEAT_NI_ADRENALINE_BOOST1 = 3086; int FEAT_NI_ADRENALINE_BOOST2 = 3087; int FEAT_NI_ADRENALINE_BOOST3 = 3088; int FEAT_NE_TEAMWORK = 3089; int FEAT_NE_AGILITY_TRAINING = 3090; int FEAT_NI_TRACKLESS_STEP_ALLIES = 3091; int SPELL_ASN_GhostlyVisage = 1698; int SPELL_ASN_Sleep = 1699; int SPELL_ASN_True_Strike = 1700; int SPELL_ASN_Spellbook_2 = 1701; int SPELL_ASN_Cats_Grace = 1702; int SPELL_ASN_Foxs_Cunning = 1703; int SPELL_ASN_Darkness = 1704; int SPELL_ASN_Spellbook_3 = 1705; int SPELL_ASN_Invisibility = 1706; int SPELL_ASN_Deep_Slumber = 1707; int SPELL_ASN_False_Life = 1708; int SPELL_ASN_Magic_Circle_against_Good = 1709; int SPELL_ASN_Spellbook_4 = 1710; int SPELL_ASN_ImprovedInvisibility = 1711; int SPELL_ASN_Freedom_of_Movement = 1712; int SPELL_ASN_Poison = 1713; int SPELL_ASN_Clairaudience_and_Clairvoyance = 1714; int SPELL_BG_Spellbook_1 = 1715; int SPELL_BG_BullsStrength = 1716; int SPELL_BG_Magic_Weapon = 1717; int SPELL_BG_Doom = 1718; int SPELL_BG_Cure_Light_Wounds = 1719; int SPELL_BG_Spellbook_2 = 1720; int SPELL_BG_InflictSerious = 1721; int SPELL_BG_Darkness = 1722; int SPELL_BG_Cure_Moderate_Wounds = 1723; int SPELL_BG_Eagle_Splendor = 1724; int SPELL_BG_Death_Knell = 1725; int SPELL_BG_Spellbook_3 = 1726; int SPELL_BG_Contagion = 1727; int SPELL_BG_Cure_Serious_Wounds = 1728; int SPELL_BG_Protection_from_Energy = 1729; int SPELL_BG_Summon_Creature_III = 1730; int SPELL_BG_Spellbook_4 = 1731; int SPELL_BG_InflictCritical = 1732; int SPELL_BG_Cure_Critical_Wounds = 1733; int SPELL_BG_Freedom_of_Movement = 173; int SPELL_BG_Poison = 1735; int SPELL_Tempest_Whirlwind = 1736; int SPELL_Tempest_Defense = 1737; int SPELL_Angelskin = 1738; int SPELL_Awaken_Sin = 1739; int SPELL_Blessed_Aim = 1740; int SPELL_Blessing_Bahumut = 1741; int SPELL_Blessing_Righteous = 1742; int SPELL_Castigate = 1743; int SPELL_Cloak_Bravery = 1744; int SPELL_Deafening_Clang = 1745; int SPELL_Draconic_Might = 1746; int SPELL_Lesser_Energized_Shield = 1747; int SPELL_Lesser_Energizedl_Shield_F = 1748; int SPELL_Lesser_Energized_Shield_C = 1749; int SPELL_Lesser_Energized_Shield_E = 1750; int SPELL_Lesser_Energized_Shield_A = 1751; int SPELL_Lesser_Energized_Shield_S = 1752; int SPELL_Energized_Shield = 1753; int SPELL_Energizedl_Shield_F = 1754; int SPELL_Energized_Shield_C = 1755; int SPELL_Energized_Shield_E = 1756; int SPELL_Energized_Shield_A = 1757; int SPELL_Energized_Shield_S = 1758; int SPELL_Flame_Faith = 1759; int SPELL_Hand_Divinity = 1760; int SPELL_Lawful_Sword = 1761; int SPELL_ASN_Spellbook_1 = 1762; int SPELL_Righteous_Fury = 1764; int SPELL_Second_Wind = 1765; int SPELL_Shield_Warding = 1766; int SPELL_Silverbeard = 1767; int SPELL_Strategic_Charge = 1768; int SPELL_Strength_Stone = 1769; int SPELL_Undead_Bane_Weapon = 1770; int SPELL_Weapon_of_the_Deity = 1771; int SPELL_Zeal = 1772; int SPELL_Blood_of_the_Martyr = 1773; int SPELL_Righteous_Glory = 1774; int SPELL_SB_Shocking_Blade = 1789; int SPELL_BFZ_Sacred_Flame = 1790; int SPELL_BFZ_Zealous_Heart = 1791; int SPELL_SB_Holy_Blade = 1792; int SPELL_Blasphemy = 1793; int SPELL_Holy_Word = 1794; int SPELL_Visage_Deity = 1795; int SPELL_Scourge = 1796; int SPELL_Domain_Inspire_Hatred = 1797; int SPELL_Domain_Mystic_Protection = 1798; int SPELL_Domain_Pain_Touch = 1799; int SPELL_Domain_Death_Touch = 1800; int SPELL_Lay_On_Hands_Hostilev1 = 1802; int SPELL_Chasing_Perfection = 1812; int SPELL_Sonic_Shield = 1813; int SPELL_Weapon_Energy = 1814; int SPELL_Weapon_Energy_F = 1815; int SPELL_Weapon_Energy_A = 1816; int SPELL_Weapon_Energy_C = 1817; int SPELL_Weapon_Energy_E = 1818; int SPELL_Inspirational_Boost = 1819; int SPELL_Lions_Roar = 1820; int SPELL_Living_Undeath = 1821; int SPELL_Lesser_Orb_Cold = 1822; int SPELL_Lesser_Orb_Fire = 1823; int SPELL_Lesser_Orb_Electricity = 1824; int SPELL_Orb_Cold = 1825; int SPELL_Orb_Fire = 1826; int SPELL_Orb_Electricity = 1827; int SPELL_Natures_Favor = 1828; int SPELL_Resonating_Bolt = 1829; int SPELL_Sirines_Grace = 1830; int SPELL_Sonic_Weapon = 1831; int SPELL_Wild_Instinct = 1832; int SPELL_Nixies_Grace = 1833; int SPELL_DIVSEEK_SACRED_DEFENSE = 1834; int SPELL_DIVSEEK_SACRED_STEALTH = 1835; int SPELL_DIVSEEK_DIVINE_PERSERVERANCE = 1836; int SPELL_NIGHTSONGI_ADRENALINE_BOOST = 1837; int SPELL_SPELLABILITY_AURA_NI_TEAMWORK = 1838; int SPELL_SPELLABILITY_AURA_NE_TEAMWORK = 1839; int SPELL_NIGHTSONGE_AGILITY_TRAINING = 1840; int SPELL_Lay_On_Hands_HOSTILEv2 = 1842; int SPELL_NIGHTSONGI_TRACKLESS_STEP_ALLIES = 1843; int SPELL_REMOVED_Eldritch_Glaive = 1844; int SPELL_Lesser_Dispel_AoE = 1845; int SPELL_Lesser_Dispel_Hostile = 1846; int SPELL_Lesser_Dispel_Friendly = 1847; int SPELL_Dispel_Magic_AoE = 1848; int SPELL_Dispel_Magic_Hostile = 1849; int SPELL_Dispel_Magic_Friendly = 1850; int SPELL_Greater_Dispel_Magic_AoE = 1851; int SPELL_Greater_Dispel_Magic_Hostile = 1852; int SPELL_Greater_Dispel_Magic_Friendly = 1853; int SPELL_Mordenkainens_Disjunction_AoE = 1854; int SPELL_Mordenkainens_Disjunction_Hostile = 1855; int SPELL_Mordenkainens_Disjunction_Friendly = 1856; int SPELL_Faerie_Fire = 1857; int SPELL_Heartfire = 1858; int VFX_PER_WIDEN_AURA_OF_DESPAIR = 81; int VFX_PER_PRC_DARKNESS = 82; int VFX_MOB_PRC_CIRCEVIL = 83; int VFX_PER_NI_TEAMWORK = 84; int VFX_PER_NE_TEAMWORK = 85; int IPRP_FEAT_UNCANNYDODGE1 = 706; int IPRP_FEAT_EPIC_PERFECT_TWO_WEAPON_FIGHTING = 707; int IPRP_FEAT_TRACKLESSSTEP = 708; int DOMAIN_CELERITY = 32; int DOMAIN_DWARF = 33; int DOMAIN_ELF = 34; int DOMAIN_FATE = 35; int DOMAIN_HATRED = 36; int DOMAIN_MYSTICISM = 37; int DOMAIN_PESTILENCE = 38; int DOMAIN_STORM = 39; int DOMAIN_SUFFERING = 40; int DOMAIN_TYRANNY = 41; int DOMAIN_REPOSE = 42; int DOMAIN_COURAGE = 43; int DOMAIN_GLORY = 44; int DOMAIN_PURIFICATION = 45; int DOMAIN_COMPETITION = 46;