New Projects

Project Parity

  • New crafting system based on PnP rules and enforcing the max enchant on items.
  • New stacking buff rules based on PnP (morale, competence, sacred, etc)
  • Open discussion on changing +enhance on shields to only +Reflex like 4E

Project War Machine

  • Warforged introduced as a race using the iron golem (new appearance row with correct size)
  • New lines of Repair spells for living constructs
  • New Base Class: Warforged Titan
  • New Prestige Class: Spirit of War
  • New Base Class: Artificer

Project Ragnarok

  • Script-based "prestige classes" for standard creatures.
  • Allows for any creatures to be upgraded, even OC campaign ones.
  • Increases difficulty of hostiles
  • Scaling level-up system for creatures that allows a handful of blueprints to be used to generate a 1-30 range of that creature.

Project Tamawrath

  • Token based drops from creatures redeemable for custom enchantments from a merchant
  • Nexus hub level accessing various elemental planes (shadow, fire, water/cold, air/elec, acid/earth, light)
  • Custom enchantments involve imbuing elemental spirits into armor and weapons.

Project Overlord

  • Dungeon Keeper style dungeon manager where the player chooses creatures to develop and recruit while parties of dynamically generated heroes invade.
  • Portal based system so "doors" can lead to vastly different areas.
  • Dungeon would be much like a demi-plane where it grows according to it's masters desire but under siege by enemies
  • Support for both alignments will be built in so a "good" dungeon keeper/realm master can develop an angelic realm and defend it against demonic invaders
  • Custom creature development will be available - grow a race (such as undead) to be soakers, strikers, or healers.

Project Entropy

  • Overland Map in SoZ tweaked to allow random dungeons to be dropped in
  • 2da driven for maximum customization without recompiling
  • Could in theory allow the community to build a 1-30 SoZ campaign where community built areas offer challenges for a variety of level ranges

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