Wip2

This page will show the progress of the updates and when items are completed their text color will be changed to green. Purple items are completed but in need of testing.
Last updated: October 31st, 2012

  • Update cmi_options text

1.42.2

  • Devour Magic now properly flags the caster as hostile
  • Voracious Dispel now properly flags the caster as hostile
  • The Dead Walk now properly flags the caster as hostile
  • Resonating Bolt description updated to indicate the save is Reflex for half.
  • Shield proficiency description updated to remove the note about which classes do not have proficiency.
  • Reduce Animal now works on friendly magical beasts that are not the caster.
  • Lesser Emberguard damage shield adjusted to d4 (down from d6)
  • Lesser Emberguard damage reduction changed to 10 points (down from 15)
  • Emberguard and Lesser Emberguard now have DR/Adamantine
  • Paragon Visionary now requires 8d6 eldritch blast.
  • Piercing MWM will not fire if the player has Slashing MWM and a hybrid weapon is equipped.
  • The descriptions for Mass Drown no longer mentions a spell resistance check.
  • Loremaster gains Toughness at level 10
  • Long range spells changed to 35m to remove AI exploit
  • Tenacious Plague now caps at 6 swarms per PnP
  • Epic Mass Heal now has 2 uses per day, now actually heals.
  • Hellspawn Grace now lasts minutes per CL
  • Reward of life gains a 33% chance to not consume a use of Lay on Hands.
  • War Glory debuff now only affects enemies
  • Duelist description updated with perform.
  • Lion of Talisid class description indicates that leopard shape is gained if no druid levels are present
  • Vigor spells may now be cast on those not in the party
  • New PrC: Loremaster
  • New Feat: Holy Icon of War
  • New Feat: Reward of Life
  • New Feat: Companion Barding
  • New Feat: Wild Marksman
  • New Feat: Battlefield Surveyor
  • New Feat: Epic Empty Body
  • New Feat: Extra Recall Spirit I
  • New Feat: Extra Recall Spirit II
  • Shadow Daze now refunds it's use if it fails to affect the target.
  • New Feat: Warband Arcanist
  • New Feat: Shadow Lyrist
  • New Feat: Wildfire Blades
  • New Feat: Blade of the Shadow
  • Touch of Healing now accounts for Insignia of Healing
  • Craft Alchemy is now correctly a class skill for Shining Blade
  • Shadow Shield spell no longer provides immunity to necromancy spells
  • Shadow Shield spell no longer provides immunity to negative energy
  • Shadow Shield spell now provides negative energy protection (10 points per CL, 150 max)
  • Shadow Shield spell damage reduction now blocks 10 points per CL, 250 max
  • Hexblade hound of doom and augment familiar spells have been disabled until 1.42.3
  • Hexblade's Vampiric Touch now sends a message when you use it on an invalid target
  • Telthor Companion now qualifies for Ashbound
  • Dervish now correctly only gets the expertise bonus at level 7+
  • PC_Loaded code no longer fires on the whole server when a new player loads in
  • Curse of Silence and Curse of Lethargy now cycles targets better.

1.42.3

  • "I only have a single problem with this - the descriptions of the spells do not reflect the changes to whether they are affected by spell resistance. Examples include web, cloud of bewilderment, curse of impending blades. For quite a while I thought that SR was broken entirely."
  • Devoted Tracker now only requires a single level of Paladin instead of 5.
  • Curse of Lethargy and Curse of Silence updated with a targeting UI
  • Curse of Lethargy and Curse of Silence can no longer affect the original target twice
  • Curse of Lethargy and Curse of Silence now get the location of the target to cycle spells instead of using the GetSpellTargetLocation call.
  • Sacred Purification now heals/harms for 1d8 for every 2 points of Charisma modifier plus your Charisma modifier. A 22 Charisma (+6) now heals for 3d8 + 6.
  • Knight of the Wild
  • Stalker of the Depths
  • New Base Class: Skald (finish two scripts)
  • Charm removes Ret Invis and Walk Unseen
  • Dead Walk removes Ret Invis and Walk Unseen
  • Wildfire blades allows IB levels to count as Ranger for Protective Ward.
  • Paladin caster level option gains a new option for CL - 3
  • Runes of Ice account for piercing frost? Use same cmi_options as frost breath reserve
  • Blind-Fighting now provides immunity to blindness (except for the Yuan-ti)
  • Clone spells may no longer be cast while possessing a familiar.
  • Nature's Ward: Poly Reserve feat now applies to companion as well
  • Nature's Ward: Heal Reserve feat now applies to companion as well
  • Cap spear at 35m in case it has engine support for exceeding L range
  • Check Snowflake applying fatigue
  • Nightsong party buff no longer an aura, now an activated bonus that clearly tells the recipients they gained sneak attack dice.
  • Rangers with the power attack line in armor heavier than light suffer a -4 AB penalty
  • New PrC: Black Fist (Bane) - 10 level melee/divine hybrid
  • New PrC: Golden Lion (Torm) - 10 level melee
  • New PrC: Silverstar (Selune) - 10 level divine
  • New PrC: Thayan Knight - 5 level melee
  • New PrC: Deepwarden - 10 level dwarven melee
  • New PrC: Radiant Servant 10 levels divine for Lathandar
  • New PrC: Deepwood Sniper
  • New PrC: Dreadmaster
  • New PrC: Beastmaster
  • New PrC: Spiritual Fist
  • New PrC: Bloodline Exemplar
  • New PrC: Thane
  • New PrC: Bonded Summoner
  • Oversized two-weapon fighting fixed for small races (courtesy of the PW Ashaba)
  • Templar may change to become a long sword expert instead of a deity weapon
  • New PrC: Templar
  • Hexblade - Replace Slow with Spiderskin (no VFX)
  • Hexblade - Replace Identify with Shield
  • Hexblade - Replace Augment Familiar with Ghostly Visage
  • Hexblade - Replace Hound of Doom with Haste
  • Hexblade - New Feat: Arcane Mastery
  • Hexblade - New Feat: Arcane Heroism
  • Hexblade - New Feat: Arcane Servant of Darkness
  • Hexblade - New Feat: Siphon the Weave
  • Hexblade - New Feat: Divine Torment
  • New Feat: Defensive Grasp (requires disarm, provides disarm immunity)
  • New Base Class: Marshal
  • New Base Class: Skald
  • New Base Class: Knight
  • New Base Class: Songblade
  • Swift Ambusher, Swift Hunter, and Daring Outlaw will be fixed with the new rules.
  • Warlock's Eldritch Glaive now does half damage while Word of Changing is active.
  • Ember Guard is no longer a specific form. It is now a bonus when using the Earth Elemental Shape. It provides a +2 AB bonus, +1d6 Fire Shield, and +1d6 Fire damage to melee. All previous cmi_options for Ember Guard are removed.
  • Half-elves gain a +2 Con bonus
  • Genasi no longer have +1 ECL, no longer gain free martial weapon proficiency
  • New PrC: Healer (29 level base class extension for Cleric/FS)
  • Stage I of Alchemy Crafting
  • Death Attack exploit fixes
  • Remove Hosp convo
  • Hospitaler no longer requires a conversation to pick the spellcasting class, now gains a free bonus feat instead of the limited fighter feats.
  • Possible Fighter base class upgrades (when no other classes are present)
  • Remove custom gauntlets, add new gauntlet with both types of extra damage on them.
  • Check CoN for Listen/Spot. Clean up desc?
  • Blackguard (other melees?) gains Taunt
  • Frenzy no longer damages npcs, duration is 10x
  • Rage duration on NPCs 10x
  • Sacred Purification now has a 30s cooldown.
  • CICraftCraftWand function in x2_inc_craft fixed so that FS/SS are added to the divine use limitation set
  • Paladin spirit feats gain complete description

1.42.4

  • New PrC: Master Craftsman
  • New PrC: Favored Slayer
  • New PrC: Mystic Reservist
  • New PrC: Feywild Warden
  • New PrC: Verdant Guardian
  • Adjust Runes?
  • Reserve feats affected area improves
  • Daring Outlaw now mentions that only real sneak attack dice qualify
  • AK/WoD wpn buff changed to 2 uses per day, elemental damages will not stack.
  • Check bladed gaunts for damage
  • Add Darkleaf armors
  • Add Ironwood armors
  • Test Holy Warrior
  • http://dalelandsbeyond.forumotion.com/t19179-hexblades-synergy-and-the-future
  • Combat Perfectionist
  • Thayan Knight
  • Bloodline Exemplar
  • Spiritual Fist
  • Silverstar
  • Thane
  • Check SP vs MP hooks.
  • CCS scripts are removed/hidden behind a new SP only cmi_option
  • CotSF description updated with more Paladin order specific flavor text.
  • Discuss replacing Swash Dodge with pure Dodge
  • New Feat: Paragon of Cruelty (BG 6, Hex 8, counts BG levels as Hex for curse)
  • Check/Update Warlock/Feat SR code with Assay Resist and see if Breach has a spell effect (don't think so). No effect = no way to tell and no way to grant the bonus.
  • Decide if a Str less than 10 should allow the cap for Intuitive to change slightly
  • Evaluate Fiery Fist, Improved Reaction, Divine Wrath, and Shadow Evade for instant feat status
  • Bigby's pulse checks if target is alive?
  • "Nature's Favor and Awaken does not include description to work on telthor companion, but they work, I don't know is it bug or wrong description."
  • Remove Hosp convo
  • Hospitaler no longer requires a conversation to pick the spellcasting class, now gains a free bonus feat instead of the limited fighter feats.
  • Evaluate Scout feats prereqs post Skirmish change
  • Test Dodge Debuff issue
  • Integrate LoA frost armor fix
  • Reserve feat DC function
  • Rune VFX upgrade courtesy of Gray Isles (visual marker of the element at the center): http://www.youtube.com/watch?v=_fK00Z5vVKM
  • Glaive always plays it's animation (even on a miss) courtesy of Gray Isles
  • New VFX for Healing Blast courtesy of EsteveCS85 (waiting for final approval)
  • cmi_option for always use lesser emberguard
  • Hexblade hound now has a cmi option to control the caster level cap
  • Aura of Cold spells have their aura changed to a blue version
  • Vamp Feast kills to avoid shield issue?

Future

  • Frost Mage NatAC stacking issue with cmi option on.
  • Update Marshal/Knight so that when it says “allies” it means “self and allies”
  • Adjust Thane/Thunderborn description to indicate the sonic damage booster will not stack.

1.41.4 + 1.42 (Website)

  • Add Epic Fiendish Resil 2-4 feat to website
  • Epic Skill Focus (Bluff,Taunt,Heal) added to the website.
  • Update Armor Specs feats on the website to match the game
  • Dark Transient isn’t on the websites feat list
  • Lord of All Essences needs to be added to the websites feat list
  • Liveoak added to the website spell list
  • Remove Healing Hymn from the site list
  • Add the rest of the epic focus feats to the website
  • All new 1.42 feats/spells

Optional Content

  • Optional Download for giving Monk and Rogue high BAB at epic levels (21-30).
  • Optional Download for the SS change. Assassin epic levels moved to this optional download.
  • Assassin now has it's epic levels available (11-20)
  • Spirit Shaman spellcasting ability changed to Wisdom for all aspects. Documentation/original version can be made available on request.
  • Spontaneous casters gain additional spells known progression for epic levels. This will allow them to swap spells from 1-30 as well as gain a small number of new known spells of each level (for SS/Sorc/FS they gain 1 additional spell of levels 2-9 and two additional first level spells; bards gain two spells known for levels 1-4 and one additional spell known for levels 5 and 6).

Reminder

  • Update Feats content page
  • Update Spells content page
  • Update Blackguard content page
  • Update various class content pages
  • Update Race content page
  • Update page detailing new items added (new armors, chasubles, etc)
  • Upload Non-English TLKs

Reminder to self: For the update the following has to be done!

  • MP cmi_options set to 0 for Serena's coin
  • MP classes.2da set to 0 for KoT
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